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» SmaugMuds.org » Codebases » AFKMud Release Announcements » AFKMud 1.51 Released!
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AFKMud 1.51 Released!
< Newer Topic :: Older Topic > Bugs bugs and more bugs slain!

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Post is unread #1 May 13, 2003, 4:25 pm
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Black Hand
JoinedJan 1, 2002

Version 1.51 of AFKMud has been released.

This is a bugfix/maintenance release.

Standard disclaimer type stuff: Changes in this version may or may not remain compatible with your
older support files, such as areas, commands, skills, socials, etc. If things break, you were warned.

New stuff this release:

Added Druid's cleanup_memory function for use when doing memory debugging. [Samson]

Bugfixes this release:

copy_buffer_nohash added, relevent calls changed to use it. [Samson]
Data Corruption: Project names were being STRFREE'd when allocated with str_dup. [Samson]
Data Corruption: Help text being allocated wrong when edited. [Samson]
Data Corruption: Morph help text being allocated wrong when edited. [Samson]
Memory leak in fread_command for positions fixed. [Samson]
Memory leak in fread_command for logflags fixed. [Samson]
Memory leak in do_destroychannel fixed. [Samson]
Memory leak in free_one_clan fixed. [Samson]
Areaconvert was using the wrong function to process area flags. [Samson]
"O" and "P" resets have finally been fixed. [Samson]
Theft between PK players wasn't working. [Samson]
Bantime was being handled incorrectly. [Samson]

Non-Bugfix alterations:

Holiday data changed to non-hashed strings. [Samson]
Annoying newlines removed from area load logs. [Samson]
Removed 3 useless room flags. [Samson]
Removed the IAFORKED support from the shell code. [Samson]
Partial work done to compile with the -pedantic flag. [Samson]
I3 packet support for channel acknowledgements added. [Samson]
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