Bug: Players unable to set alert settings on local boards
Discovered in: AFKMud 1.7
Found by: Xorith
Fixed by: Xorith (4/2/05)
I changed the code that fetches the board's data to not check against the character. This way it'll fetch regardless of where the board is in relation to the player. Added extra check to make sure the player is allowed to read the board.
In: do_board_alert (boards.c):
if( !( board = get_board( ch, arg ) ) )
if( !( board = get_board( NULL, arg ) ) || !can_read( ch, board ) )