Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
tintin++ ogg sound player script for linux
Author: Robert Smith
Submitted by: Vladaar
6Dragons ogg Soundpack
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.4
Author: Vladaar
Submitted by: Vladaar
LoP 1.46
Author: Remcon
Submitted by: Remcon
LOP 1.45
Author: Remcon
Submitted by: Remcon
Users Online
CommonCrawl, Google, Yandex

Members: 0
Guests: 7
Stats
Files
Topics
Posts
Members
Newest Member
481
3,733
19,362
618
Micheal64X
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Bugfix Lists » AFKMud Bugfix List » AFKMud Bug Archive » [Bug] Channels command is not...
Forum Rules | Mark all | Recent Posts

[Bug] Channels command is not NPC safe
< Newer Topic :: Older Topic > AFKMud 1.75

Pages:<< prev 1 next >>
Post is unread #1 Sep 10, 2005, 10:00 am   Last edited Nov 13, 2005, 11:02 am by Samson
Go to the top of the page
Go to the bottom of the page

Samson
Black Hand
GroupAdministrators
Posts3,643
JoinedJan 1, 2002

Bug: Channels command is not NPC safe.
Discovered in: AFKMud 1.75
Danger: Critical - Crash
Found by: Remcon
Fixed by: Samson

---

channels.c, do_channels

Locate:
   MUD_CHANNEL *channel;


Below that, add:
   if( IS_NPC( ch ) )
   {
      send_to_char( "NPCs cannot list channels.\n\r", ch );
      return;
   }


The classic screwup: Checking pcdata without making sure it's not a mob.
       
Pages:<< prev 1 next >>