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» SmaugMuds.org » Codebases » AFKMud Support & Development » Bug: Switch
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Bug: Switch
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Post is unread #1 May 10, 2005, 8:29 pm
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RapidRunner

GroupMembers
Posts72
JoinedDec 4, 2003

You can switch into a Linkdead player, then mud crashes.
Here is the core dump of it.

0x080b4017 in colorcode (src=0xbfffc663 "&D ", dst=0xbfffc5a4 "\033[0m", d=0x0, dstlen=20, vislen=0x0) at color.c:749
749                          mudstrlcat( dst, color_str( ch->desc->pagecolor, ch ), dstlen );
Current language:  auto; currently c++
(gdb) bt
#0  0x080b4017 in colorcode (src=0xbfffc663 "&D ", dst=0xbfffc5a4 "\033[0m", d=0x0, dstlen=20, vislen=0x0)
    at color.c:749
#1  0x080b4889 in colorize (txt=0x0, d=0x8709b38) at color.c:1161
#2  0x080b4bc7 in color_send_to_desc (txt=0x0, d=0x8709b38) at color.c:1272
#3  0x080b4c09 in send_to_char (txt=0x874fa70 "\220.u\b@\201o\b\220.u\b", ch=0x0) at color.c:1288
#4  0x080b7790 in display_prompt (d=0xbfffc65c) at comm.c:2107
#5  0x080b7962 in flush_buffer (d=0x8709b38, fPrompt=15) at comm.c:2167
#6  0x080baa4f in game_loop () at comm.c:4247
#7  0x080bb53d in main (argc=2, argv=0xbffff6e4) at comm.c:4703


PEace.
       
Post is unread #2 May 11, 2005, 8:43 am
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Celestria

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Posts28
JoinedFeb 24, 2005

I'm still getting bugs with switch that crash the mud even trying to switch into a mob. I still haven't found the problem and I made all the bug fixes on the list.
       
Post is unread #3 May 11, 2005, 2:00 pm
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Samson
Black Hand
GroupAdministrators
Posts3,643
JoinedJan 1, 2002

Switch is generally unstable to begin with - it has to make an awful lot of assumptions about where things go. If you're having problems with mobs, go ahead and post the backtrace from any bug messages and any core dump info you might have.

As far as switching into linkdead players, that's a whole other ball game and is not among the best things to be doing. Doing so is not a supported activity we will attempt to troubleshoot.
       
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