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» SmaugMuds.org » Codebases » AFKMud Support & Development » death/recall room
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death/recall room
< Newer Topic :: Older Topic > How do I change the death/recall ro

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Post is unread #1 Feb 8, 2005, 3:37 pm
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zeonadmiral

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How do I change the death/recall room?
       
Post is unread #2 Feb 8, 2005, 6:28 pm
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Samson
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In which codebase?
       
Post is unread #3 Feb 8, 2005, 6:37 pm
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zeonadmiral

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AFKMUD 1.64
       
Post is unread #4 Feb 10, 2005, 5:45 am
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Samson
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Then you need to open up mudcfg.h and find:

/* * Well known room virtual numbers. * Defined in #ROOMS. */#define ROOM_VNUM_LIMBO             11401#define ROOM_VNUM_POLY              11402#define ROOM_VNUM_CHAT              11406 /* Parlour of the Immortals */#define ROOM_NOAUTH_START           102   /* Pregame Entry, auth system off */#define ROOM_AUTH_START	     100   /* Pregame Entry, auth system on */#define ROOM_VNUM_TEMPLE            11407 /* Green Dragon Inn - Main continent recall point */#define ROOM_VNUM_ALTAR             11407 /* Bywater Temple - Where one goes to die */#define ROOM_VNUM_ELETAR_RECALL     11408 /* Eletar continent recall point */#define ROOM_VNUM_ELETAR_DEATH      11408 /* Eletar continent death recall */#define ROOM_VNUM_ALATIA_RECALL     11409 /* Alatia continent recall point */#define ROOM_VNUM_ALATIA_DEATH      11409 /* Alatia continent death recall */#define ROOM_VNUM_ASTRAL_DEATH      11407 /* Astral Plane, death sends you to Bywater */#define ROOM_VNUM_PAST_RECALL       25301 /* Distant past recall point */


The room vnum definitions here are what control things like death and recall, among others. There is one for each of the 3 default continents. Once changed, do a 'make clean' and reboot and it should be golden.
       
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