Greetings Forum (;
Installed the "rent" and "pfiles" snippets, and things work just great (altho had a good laugh at running "pfiles" without setting the # of days to keep a file...thank gods for backups). I'm not interested in charging rent for items, but I am all about limited the # of certain items in my game.
Here's how I think I see this code doing this: If an item is over the min_rent #, then a counter is started for that item. What I'm missing I guess is where I can set the limit for the # of those items in the game.
Anyone have some input on how this portion of the code does its thing? Thanks for any assistance (:
House of Ghouls