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» SmaugMuds.org » Codebases » AFKMud Release Announcements » AFKMud 1.60d Released
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AFKMud 1.60d Released
< Newer Topic :: Older Topic > Much insect slaying

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Post is unread #1 Dec 18, 2003, 10:27 pm
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Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Version 1.60d of AFKMud has been released.

This is a bugfix/maintenance release.
A patch file exits in the download area.

To apply: place the patch file in your afkmud directory and use the following:
patch -p1 < 160dpatch

Standard disclaimer type stuff: Changes in this version may or may not remain compatible with your
older support files, such as areas, commands, skills, socials, etc. If things break, you were warned.

Bugfixes this release:

PERS and MORPHPERS macros fixed. [Samson]
Deleted projects were not unlinked from the list. [Samson]
Deleted clans were not being removed from online PC's. [Samson]
Crash bug in scan if PC was below level 10. [Adirath/Samson]

Non-Bugfix alterations:

Scatter and teleport no longer hardwired to 3 maps. [Samson]
Legacy reserved_data structs removed. [Samson]
Exit directions can now be changed via the Oasis OLC. [Samson]
       
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