Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
tintin++ ogg sound player script for linux
Author: Robert Smith
Submitted by: Vladaar
6Dragons ogg Soundpack
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.4
Author: Vladaar
Submitted by: Vladaar
LoP 1.46
Author: Remcon
Submitted by: Remcon
LOP 1.45
Author: Remcon
Submitted by: Remcon
Users Online
CommonCrawl, DotBot

Members: 0
Guests: 13
Stats
Files
Topics
Posts
Members
Newest Member
481
3,739
19,386
622
ignatius
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Codebases » AFKMud Release Announcements » AFKMud 1.60d Released
Forum Rules | Mark all | Recent Posts

AFKMud 1.60d Released
< Newer Topic :: Older Topic > Much insect slaying

Pages:<< prev 1 next >>
Post is unread #1 Dec 18, 2003, 10:27 pm
Go to the top of the page
Go to the bottom of the page

Samson
Black Hand
GroupAdministrators
Posts3,643
JoinedJan 1, 2002

Version 1.60d of AFKMud has been released.

This is a bugfix/maintenance release.
A patch file exits in the download area.

To apply: place the patch file in your afkmud directory and use the following:
patch -p1 < 160dpatch

Standard disclaimer type stuff: Changes in this version may or may not remain compatible with your
older support files, such as areas, commands, skills, socials, etc. If things break, you were warned.

Bugfixes this release:

PERS and MORPHPERS macros fixed. [Samson]
Deleted projects were not unlinked from the list. [Samson]
Deleted clans were not being removed from online PC's. [Samson]
Crash bug in scan if PC was below level 10. [Adirath/Samson]

Non-Bugfix alterations:

Scatter and teleport no longer hardwired to 3 maps. [Samson]
Legacy reserved_data structs removed. [Samson]
Exit directions can now be changed via the Oasis OLC. [Samson]
       
Pages:<< prev 1 next >>