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» SmaugMuds.org » Codebases » AFKMud Support & Development » Ships.h in source directory
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Ships.h in source directory
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Post is unread #1 May 25, 2002, 9:52 pm
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elbryan

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JoinedMay 13, 2002

Going through the src files, I noticed one for ships. I browsed through it and noticed the commands coded into the source file, but they are not in the mud's command tables. Is the ships code fully functional at this time, or do I just need to create the command table entries for the code? Or am I totally off track of the ships code?
       
Post is unread #2 May 26, 2002, 4:11 pm
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Samson
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The ship code isn't complete at this time. Not sure when it might be either. So that's why the commands are not activated. I don't think what's there will crash or anything, so if you want to fiddle with it, feel free. But we can't offer support for this yet since it's not done.
       
Post is unread #3 Jun 8, 2002, 9:50 am
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Noplex
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Heh... ships. Good ole' Altanos stuff.
       
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