Version 1.52 of AFKMud has been released.
This is a bugfix/maintenance release.
Standard disclaimer type stuff: Changes in this version may or may not remain compatible with your older support files, such as areas, commands, skills, socials, etc. If things break, you were warned.
Bugfixes this release:
Fixed some casting issues with OpenBSD ( thanks quixadhal ). [Samson]
String allocation bugs in project code that were somehow missed. [Samson]
Fixed display bug in skill listings for racial abilities. [Samson]
Noplex's bugfix for the liquid code applied. [Samson]
Zarius' fix for missing absorb flags in Oasis module applied. [Samson]
Zarius' crash bug fix for setting specials in Oasis module applied. [Samson]
Updated Copyright headers in all files. [Samson]
Makefile cleanups for better control in different environments. [Samson]
Changed environment tags within the code to conform to standards. [Samson]
Area file modifications:
Entry.are was missing the autoadvancer mob in the stock package. [Samson]