Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
tintin++ ogg sound player script for linux
Author: Robert Smith
Submitted by: Vladaar
6Dragons ogg Soundpack
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.4
Author: Vladaar
Submitted by: Vladaar
LoP 1.46
Author: Remcon
Submitted by: Remcon
LOP 1.45
Author: Remcon
Submitted by: Remcon
Users Online
CommonCrawl, Yandex, Bing

Members: 0
Guests: 10
Stats
Files
Topics
Posts
Members
Newest Member
481
3,739
19,386
622
ignatius
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Codebases » AFKMud Support & Development » Cedit command in afkmud.
Forum Rules | Mark all | Recent Posts

Cedit command in afkmud.
< Newer Topic :: Older Topic >

Pages:<< prev 1 next >>
Post is unread #1 Jun 22, 2011, 12:35 pm
Go to the top of the page
Go to the bottom of the page

antram
Apprentice
GroupMembers
Posts58
JoinedNov 22, 2010

Hello:

I am trying to use the cedit command in afkmud, but it only allows me to create, delete, move up or dawn commands, but it doesn't allows me to change the name, load or unload commands, and something more.

I don't understand why, because in the comm.cpp, where is the cedit code, all the options are enable, I think.

Is there any way to fix it?

Thanks.
       
Pages:<< prev 1 next >>