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» SmaugMuds.org » Bugfix Lists » SWFOTE FUSS Bugfix List » [Bug] Space Combat Skills use...
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[Bug] Space Combat Skills use wrong modifier
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Post is unread #1 Aug 14, 2010, 10:38 am
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Kayle
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JoinedMar 21, 2006

Bug: Space Combat skills use wrong modifier
Danger: Low - Damage is higher without skill then with skill.
Found by: Ayuri
Fixed by: Keberus

---

Space.c, damage_ship_ch
Find:
    if( ch->pcdata->learned[gsn_spacecombat] > 1 && ch->pcdata->learned[gsn_spacecombat2] < 1
            && ch->pcdata->learned[gsn_spacecombat3] < 1 )
        ship->hull -= sdamage * 4;
    else if( ch->pcdata->learned[gsn_spacecombat] > 1 && ch->pcdata->learned[gsn_spacecombat2] > 1
            && ch->pcdata->learned[gsn_spacecombat3] < 1 )
        ship->hull -= sdamage * 5;
    else if( ch->pcdata->learned[gsn_spacecombat] > 1 && ch->pcdata->learned[gsn_spacecombat2] > 1
            && ch->pcdata->learned[gsn_spacecombat3] > 1 )
        ship->hull -= sdamage * 6;
    else
        ship->hull -= sdamage * 5;


Change that last else to:
    else
        ship->hull -= sdamage * 3;


You ended up doing more damage without space combat 1 then you did with the skill trained.
       
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