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» SmaugMuds.org » Codebases » AFKMud Support & Development » Recall
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Recall
< Newer Topic :: Older Topic > Where to find stuff.

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Post is unread #1 Nov 22, 2003, 5:56 pm
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cynshard

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Posts95
JoinedNov 19, 2003

I've been searching through the help, looking for info on setting recall points.
I haven't found where you set room_vnum_temple. I'm not sure if I overlooked something in the docs or what. ( I have been staring at all the code and prolly missed quite a few things ) Actually I'm not even sure that's how you do it in AFKMUD.

Hopefully this is a simple thing and I've spent too much time staring to find what I need.

Thanks

       
Post is unread #2 Nov 22, 2003, 7:31 pm
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cynshard

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JoinedNov 19, 2003

Nevermind, found what I was looking for.
sry about the spam

Thanks
       
Post is unread #3 Nov 22, 2003, 11:57 pm
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cynshard

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JoinedNov 19, 2003

Ok, obviously, the #define ROOM_VNUM_TEMPLE in olc.h isn't the right location to to set the recall point(s) for the mud. I changed the number to the vnum I wish to use, but c word still takes me back to the stock recall/death room. So I'm back, spamming more, asking for a guiding hand .

Thanks
       
Post is unread #4 Nov 23, 2003, 7:17 am
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Samson
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If you rented somewhere and the saved, that information will override the default recall point. If not, then it uses the olc.h defines as the default targets. It's mainly a convenience feature for the players.
       
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