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» SmaugMuds.org » Bugfix Lists » AFKMud Bugfix List » [Bug:Areas] Area conversion f...
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[Bug:Areas] Area conversion fails on Smaug G and R resets.
< Newer Topic :: Older Topic > AFKMud 2.1.3

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Post is unread #1 Mar 7, 2010, 8:46 pm
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Samson
Black Hand
GroupAdministrators
Posts3,643
JoinedJan 1, 2002

Bug: Area conversion fails on Smaug G and R resets.
Danger: High - Area conversion fails, resulting in a crash.
Discovered in: AFKMud 2.1.3
Found by: thindil
Fixed by: thindil

---

areaconvert.cpp, load_stresets

Locate:
      int extra, arg1, arg2, arg3;


Change to:
      int extra, arg1, arg2, arg3 = 100;


Locate:
      arg3 = fread_number( fp );


Change to:
      if( letter != 'G' && letter != 'R' )
         arg3 = fread_number( fp );


An apparent oversight somewhere along the way which may have been the result of changes in how AFKMud deals with G and R resets. After fixing it, I was able to safely convert all areas in the official Smaug 1.8b package, and then tested again with several from 1.02a.
       
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