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» SmaugMuds.org » Codebases » SmaugFUSS » 'vnum out of range' when atte...
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'vnum out of range' when attempting to create an object.
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Post is unread #1 Feb 23, 2010, 6:30 pm
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jenni
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JoinedFeb 6, 2010

hi all. i'm having a problem with creating objects with high vnums -- 750000 (750,000) as it were. i'm able to assigne that object vnum to myself but i still can't create the object. am i missing something?
       
Post is unread #2 Feb 23, 2010, 6:58 pm
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Kayle
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You'll need to go into mud.h and raise MAX_VNUM from 100,000.

It was limited at 100,000 because it seemed like a reasonable number to place an initial limit at for most starting admins.

Another solution, which requires a bit of initial coding, and less work in the long run would be to add a field to system_data called maxvnum or something and then add it to cset so you can raise and lower it from within the game without requiring a recompile and hotboot.
       
Post is unread #3 Feb 23, 2010, 7:19 pm
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jenni
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thank you as always, kayle. :smile:
       
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