Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
tintin++ ogg sound player script for linux
Author: Robert Smith
Submitted by: Vladaar
6Dragons ogg Soundpack
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.4
Author: Vladaar
Submitted by: Vladaar
LoP 1.46
Author: Remcon
Submitted by: Remcon
LOP 1.45
Author: Remcon
Submitted by: Remcon
Users Online
CommonCrawl, Sogou

Members: 0
Guests: 9
Stats
Files
Topics
Posts
Members
Newest Member
481
3,739
19,386
626
UnaMcGlinn
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Bugfix Lists » SWR FUSS Bugfix List » [Bug] Object names can be set...
Forum Rules | Mark all | Recent Posts

[Bug] Object names can be set to nothing.
< Newer Topic :: Older Topic >

Pages:<< prev 1 next >>
Post is unread #1 Feb 4, 2010, 10:03 pm
Go to the top of the page
Go to the bottom of the page

Kayle
Off the Edge of the Map
GroupAdministrators
Posts1,195
JoinedMar 21, 2006

Bug: Object names can be set to nothing
Danger: Medium - It would make it hard for players to use the objects without names.
Found by: Keberus
Fixed by: Keberus

---


build.c, do_oset

Find:
   if( !str_cmp( arg2, "name" ) )
   {
      if( !can_omodify( ch, obj ) )
         return;
      STRFREE( obj->name );
      obj->name = STRALLOC( arg3 );
      if( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
      {
         STRFREE( obj->pIndexData->name );
         obj->pIndexData->name = QUICKLINK( obj->name );
      }
      return;
   }


Change it to:
   if( !str_cmp( arg2, "name" ) )
   {
      if( !can_omodify( ch, obj ) )
         return;

      if( arg3[0] == '\0' )
      {
           send_to_char( "&WYou &RMUST choose a new name\n\r", ch );
           return;
      }
      STRFREE( obj->name );
      obj->name = STRALLOC( arg3 );
      if( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
      {
         STRFREE( obj->pIndexData->name );
         obj->pIndexData->name = QUICKLINK( obj->name );
      }
      return;
   }


This will ensure that you can't enter nothing as the name for an object.
       
Pages:<< prev 1 next >>