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» SmaugMuds.org » Bugfix Lists » SWFOTE FUSS Bugfix List » [Bug] Reset Messages not disp...
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[Bug] Reset Messages not displaying.
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Post is unread #1 Aug 28, 2009, 10:45 am
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Kayle
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Posts1,195
JoinedMar 21, 2006

Bug: Reset Messages aren't displaying
Danger: Minor - Resets will fire, but there's no indication that it's happening.
Found by: Kayle
Fixed by: Remcon
---

handler.c, char_from_room
Find:
   if( ( obj = get_eq_char( ch, WEAR_LIGHT ) ) != NULL
       && obj->item_type == ITEM_LIGHT && obj->value[2] != 0 && ch->in_room->light > 0 )
      --ch->in_room->light;


Below that, add:
   if( ch->in_room->area )
      --ch->in_room->area->nplayer;


handler.c, char_to_room
Find:
   if( ( obj = get_eq_char( ch, WEAR_LIGHT ) ) != NULL && obj->item_type == ITEM_LIGHT && obj->value[2] != 0 )
      ++ch->in_room->light;


Above that, add:
   if( ch->in_room->area )
      if( ++ch->in_room->area->nplayer > ch->in_room->area->max_players )
         ch->in_room->area->max_players = ch->in_room->area->nplayer;


The areas all thought there was no one in them, because it wasn't adding/subtracting from the number of players in the area when players were being moved.
       
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