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» SmaugMuds.org » General » Coding » damage function and damage ty...
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damage function and damage type checks
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Post is unread #1 Mar 24, 2009, 11:58 am
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Llarn
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JoinedNov 25, 2007

How would you make a check in the damage function of fight.c to see if damage is from a spell cast from do_cast?
I thought the below would work, but it doesn't.


        SKILLTYPE * skill;
        int mod;
        mod = abs( mod );
        if ( IS_VALID_SN( mod ) && ( skill = skill_table[mod] ) != NULL && skill->type == SKILL_SPELL )
       
Post is unread #2 Mar 24, 2009, 2:43 pm
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Zeno
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Well, where is mod coming from? It doesn't appear to be defined there.
       
Post is unread #3 Mar 24, 2009, 5:13 pm
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Llarn
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Thanks, Zeno I changed it to

mod = abs( dt );

seems to work now.

       
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