I am referring to this...
The fix does stop multiple mobs from spawning, but unless I missed
something myself, it appears to mess up resets, if you minvoke a mob
or trans a mob out of that area, haven't tested to see which does it yet.
I generally use evil mob for testing things, out of habit, and one day a
Staff member told me evil mob wasn't loading anymore. It shows up in
the reset list, but would never load, no matter how many reset area
commands you tried, or copied over.
I had to purge that room of resets, folda, and make the resets all over
again to fix the problem.
That's why your melancholy resets in Black Room. He probably wandered in when you applied the resets. I just checked the areas in Smaug1.8, 1.4a, 1.4, 1.2 and even asked an old friend from RoD. And Melancholy has always spawned in Blue Room. (Melancholy is generally depicted with a blue color afterall.)
Also there's (emphasis mine):
Mstat for Melancholy said:
Mobile name: melancholy blue color
Vnum: 24806 Sex: neutral Room: 24829 Count: 1 Killed: 0
Str: 13 )( Int: 13 )( Wis: 15 )( Dex: 13 )( Con: 13 )( Cha: 13 )( Lck: 3
Level : 40 class : 08/mage Race : -01/unknown
Hps : 1000/1000 Mana : 100/100 Move : 150/150
Hitroll : 10 Align : 0 Armorclass: -50
Damroll : 7 Wimpy : 0 Position : 12
Fighting: (none) Master : (none) Leader : (none)
Hating : (none) Hunting: (none) Fearing : (none)
Mob hitdie : 500d0+500 Mob damdie : 0d0+ 0 Index damdie : 0d0+ 0
NumAttacks : 0
Save versus: 0 0 0 0 84 Items: (0/11) Weight (3/140)
Year: -1 Secs: 0 Timer: 0 Gold: 0
Act Flags : npc
Affected by: flying
Speaks: 131073 Speaking: 131072 Experience: 0
Languages : common halfling clan
Shortdesc : Melancholy
Longdesc : Sadness washes over you as a nebulous mass congeals into a shape above you.
Body Parts :