Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
tintin++ ogg sound player script for linux
Author: Robert Smith
Submitted by: Vladaar
6Dragons ogg Soundpack
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.4
Author: Vladaar
Submitted by: Vladaar
LoP 1.46
Author: Remcon
Submitted by: Remcon
LOP 1.45
Author: Remcon
Submitted by: Remcon
Users Online
CommonCrawl, Yandex, Bing, DotBot, Google

Members: 0
Guests: 19
Stats
Files
Topics
Posts
Members
Newest Member
481
3,739
19,386
619
Alexander
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Codebases » SWFOTE FUSS » Throw does not echo to room
Forum Rules | Mark all | Recent Posts

Throw does not echo to room
< Newer Topic :: Older Topic >

Pages:<< prev 1 next >>
Post is unread #1 Jan 9, 2009, 4:58 am
Go to the top of the page
Go to the bottom of the page

ayuri
Magician
GroupMembers
Posts239
JoinedJun 13, 2008

If two players are in the same room and one of them throws an object to room over, the other player(s) don't see any actions that you threw an object.

Found by Ayuri
Fix is by Keberus

Find in swskills.c:
         ch_printf( ch, "You throw %s %s.\n\r", obj->short_descr , dir_name[get_dir( arg2 )] );
         sprintf( buf, "%s is thrown from the %s." , obj->short_descr , dir_name[dir] );
         act( AT_ACTION, buf, ch, NULL, NULL, TO_ROOM );

Replace with:
          ch_printf( ch, "You throw %s %s.\r\n", obj->short_descr, dir_name[get_dir( arg2 )] );
          char_from_room( ch );
          char_to_room( ch, was_in_room );
          sprintf( buf, "$n throws %s to the %s.", obj->short_descr, dir_name[get_dir(arg2)] );
          act( AT_ACTION, buf, ch, NULL, NULL, TO_ROOM );
          char_from_room( ch );
          char_to_room( ch, to_room );
          sprintf( buf, "%s is thrown from the %s.", obj->short_descr, dir_name[dir] );
          act( AT_ACTION, buf, ch, NULL, NULL, TO_ROOM );
       
Pages:<< prev 1 next >>