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» SmaugMuds.org » Bugfix Lists » SWFOTE FUSS Bugfix List » [Bug] Msetting a players clan...
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[Bug] Msetting a players clan crashes the game
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Post is unread #1 Dec 24, 2008, 6:05 pm
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Keberus
Conjurer
GroupFUSS Project Team
Posts341
JoinedJun 4, 2005

Bug: Msetting a players clan crashes the game.
Danger: High - Attempting this causes the game to crash.
Found by: Keberus/Ayuri
Fixed by: Keberus

---


build.c, do_mset

Locate:
      if( victim->pcdata->clan )
         remove_member( victim->name, victim->pcdata->clan->shortname );

      --victim->pcdata->clan->members;
      if( victim->pcdata->clan->members < 0 )
         victim->pcdata->clan->members = 0;
      save_clan( victim->pcdata->clan );


Change to:
      if( victim->pcdata->clan )
      {
         remove_member( victim->name, victim->pcdata->clan->shortname );

         --victim->pcdata->clan->members;
         if( victim->pcdata->clan->members < 0 )
            victim->pcdata->clan->members = 0;
         save_clan( victim->pcdata->clan );
      }


This fixes the problem of the game trying to access a character's clan, even if it is NULL.
       
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