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» SmaugMuds.org » Codebases » SWFOTE FUSS » Simulator ships cost money to...
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Simulator ships cost money to relaunch
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Post is unread #1 Dec 17, 2008, 7:19 am   Last edited Dec 19, 2008, 9:04 pm by Keberus
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Keberus
Conjurer
GroupFUSS Project Team
Posts341
JoinedJun 4, 2005

Again, this is kinda either way, anyways, right now if you launch a sim ship, then end the simulation, and relaunch it costs money to restock the missiles and refuel the ship. Since it's a simulator I think it should be free, so if you're like me and want it that way heres the changeup:

in space.c, function do_launch find:
      if( ch->pcdata && ch->pcdata->clan && !str_cmp( ch->pcdata->clan->name, ship->owner ) )
      {
         if( ch->pcdata->clan->funds < price )
         {
            ch_printf( ch, "&R%s doesn't have enough funds to prepare this ship for launch.\r\n", ch->pcdata->clan->name );
            return;
         }

         ch->pcdata->clan->funds -= price;
         ch_printf( ch, "&GIt costs %s %ld credits to ready this ship for launch.\r\n", ch->pcdata->clan->name, price );
      }
      else if( str_cmp( ship->owner, "Public" ) )
      {
         if( ch->gold < price )
         {
            ch_printf( ch, "&RYou don't have enough funds to prepare this ship for launch.\r\n" );
            return;
         }

         ch->gold -= price;
         ch_printf( ch, "&GYou pay %ld credits to ready the ship for launch.\r\n", price );
      }


and change it to look like:
      if( ch->pcdata && ch->pcdata->clan && !str_cmp( ch->pcdata->clan->name, ship->owner )  && !IS_SET( ship->flags, SHIP_SIMULATOR) )
      {
         if( ch->pcdata->clan->funds < price )
         {
            ch_printf( ch, "&R%s doesn't have enough funds to prepare this ship for launch.\r\n", ch->pcdata->clan->name );
            return;
         }

         ch->pcdata->clan->funds -= price;
         ch_printf( ch, "&GIt costs %s %ld credits to ready this ship for launch.\r\n", ch->pcdata->clan->name, price );
      }
      else if( str_cmp( ship->owner, "Public" ) && !IS_SET( ship->flags, SHIP_SIMULATOR) )
      {
         if( ch->gold < price )
         {
            ch_printf( ch, "&RYou don't have enough funds to prepare this ship for launch.\r\n" );
            return;
         }

         ch->gold -= price;
         ch_printf( ch, "&GYou pay %ld credits to ready the ship for launch.\r\n", price );
      }


And that should be all she wrote for this one.
       
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