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Couple issues (afkmud2.1 in cygwin)
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Post is unread #1 Jun 21, 2008, 6:16 pm
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Remcon
Geomancer
GroupAdministrators
Posts1,868
JoinedJul 26, 2005

after you log in and web_who runs (it is ran by an event handler) the mud will crash.
web_who probably needs to handle more like afk_who does, since the current setup doesn't handle the data correctly.
if game_loop is restarted events are lost?
(It activated on me when using a breakpoint in gdb, after that I never seen it run web_who again)

Just figured I would see if anyone else had any thoughts on these. Lol bored so figured I would mess around a bit with AFK :)
       
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