So, as I've mentioned, I've converted the majority of flags to extended bitvectors. Affected's have been done for some time and I've been wrestling with something for a while.
For some reason, whenever an affected is applied, it applies random affected bits with it. I've checked over affect_modify and the likes and cannot figure out why for the life of me. I looked at SMAUGFUSS for reference. (I don't have the EXT_AFF apply or anything) I'm unsure of whats happening.
Anyone have a suggestion?