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» SmaugMuds.org » Bugfix Lists » AFKMud Bugfix List » [Bug] Aninmate dead spell che...
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[Bug] Aninmate dead spell checks dragon corpses improperly
< Newer Topic :: Older Topic > AFKMud 2.03

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Post is unread #1 Feb 16, 2008, 9:32 pm
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Samson
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GroupAdministrators
Posts3,643
JoinedJan 1, 2002

Bug: Aninmate dead spell checks dragon corpses improperly
Danger: Medium - May not catch someone trying to animate a dracolich out of a non-dragon corpse.
Discovered in: AFKMud 2.03
Found by: Samson
Fixed by: Samson

---

magic.cpp, spell_animate_dead

Locate:
      /*
       * Bugfix by Tarl so only dragons become dracoliches. 29 July 2002
       */
      if( corpse_name == "dracolich" )


Change to:
      /*
       * Bugfix by Tarl so only dragons become dracoliches. 29 July 2002
       */
      if( !str_cmp( corpse_name, "dracolich" ) )


Since corpse_name is not a std::string it can't be compared using the == operator and must instead be checked by str_cmp or the results will most likely not be useful for verifying that a dracolich can only be animated from a dead dragon.
       
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