tis your friendly bug again
This is an idea that My headbuilder (Stillwater) and I are interested in setting up.
Essentially a Quest, but the object of the quest is to become a vampire. obviously this will involve haveing the vampire race - which I did not see in the race selection , but I did see some Blood code - (i am guessing left from the origional smaug) So is the vampire code still inthere.
ie all the blood requirements and all that?
also the plan is to actually (and this goes along with vamps) is for the player to die (I mean vampires are undead - Right?)
so how will all that effect the code -and how much will need to be done.
But here is another kicker - obviously Vampires need blood to survive - hence they are player killers - and that is fairly easy to put in with a mpforce %n playerkiller yes
but the rest is uncertain
Now I ask this now - even though it is still in idea format, and we dont even have 1 complete original area built yet, but we are getting there.
So any comments, suggestions, ideas and all that other stuff, would be greatly appreciated, and if any of this is not implemented/possible in the code as is, perhaps some "undead" code could be added to a future release.
Thank you for your time
And thank you once again for an awesome codebase