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» SmaugMuds.org » Bugfix Lists » SmaugFUSS Bugfix List » [Bug] Grouped money items do ...
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[Bug] Grouped money items do not convert to gold properly when picked up
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Post is unread #1 Oct 14, 2007, 11:21 am
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Samson
Black Hand
GroupAdministrators
Posts3,643
JoinedJan 1, 2002

Bug: Grouped money items do not convert to gold properly when picked up
Danger: Medium - Player will only receive the value of one "pile" of gold instead of all of them.
Found by: Luc
Fixed by: Luc

---

act_obj.c, get_obj

Locate:
   if( obj->item_type == ITEM_MONEY )
   {
      amt = obj->value[0];

/*
 *  The idea was to make some races more adroit at money handling,


Change to:
   if( obj->item_type == ITEM_MONEY )
   {
      amt = obj->value[0] * obj->count;

/*
 *  The idea was to make some races more adroit at money handling,


If there happens to be a stack of money items, such that:

"You see a pile of gold. (5)"

When you "get all" only one gold pile will be credited. The other 4 will essentially vanish and not be counted. Adding the count multipler to the code will fix this and allow the player to be properly credited.
       
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