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» SmaugMuds.org » Codebases » SWFOTE FUSS » Do_plantbug corrupts memory
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Do_plantbug corrupts memory
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Post is unread #1 Oct 26, 2006, 8:40 pm
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Keberus
Conjurer
GroupFUSS Project Team
Posts341
JoinedJun 4, 2005

Found by: Phoenix Dracul
Fixed by: Keberus

in hunter.c, in do_plantbug
find:
                CREATE(bug, BUG_DATA, 1);
                bug->name = ch->name;
                LINK(bug, victim->first_bug, victim->last_bug, next_in_bug, prev_in_bug);


change to:
                CREATE(bug, BUG_DATA, 1);
                bug->name = STRALLOC(ch->name);
                LINK(bug, victim->first_bug, victim->last_bug, next_in_bug, prev_in_bug);


Without this fix, character names can become corrupted, the mud can crash, and all kinds of not so great stuff can happen.

Later,
KeB
       
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