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» SmaugMuds.org » Codebases » SWFOTE FUSS » Obj->killer memory problems
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Obj->killer memory problems
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Post is unread #1 Sep 25, 2006, 6:55 pm   Last edited Sep 25, 2006, 6:56 pm by Keberus
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Keberus
Conjurer
GroupFUSS Project Team
Posts341
JoinedJun 4, 2005

2 small problems with obj->killer ..

1. in makeobjs.c, make_corpse find:
    if( corpse->killer )
        STRFREE(corpse->killer);
    corpse->killer = str_dup(killer);


and change to:
    if( corpse->killer )
        DISPOSE(corpse->killer);
    corpse->killer = str_dup(killer);


and the other is that in free_obj its never free'd so its a mem leak.

in handler.c in free_obj modify:
   STRFREE( obj->short_descr );
   STRFREE( obj->action_desc );
   DISPOSE( obj );


to be like:
   STRFREE( obj->short_descr );
   STRFREE( obj->action_desc );
   DISPOSE( obj->killer);
   DISPOSE( obj );


Later,
KeB
       
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