Bug: smaug_spell skills stopped displaying success messages in some cases
Danger: Trivial - Spell works, message just isn't delivered
Found by: Keberus
Fixed by: Keberus
---
magic.c, successful_casting
Locate:
else if( ch && ch == victim && skill->type == SKILL_SPELL )
act( chitme, "Ok.", ch, NULL, NULL, TO_CHAR );
Below that, add:
else if( ch && ch == victim && skill->type == SKILL_SKILL )
{
if( skill->hit_char && ( skill->hit_char[0] != '\0' ) )
act( chit, skill->hit_char, ch, obj, victim, TO_CHAR );
else
act( chit, "Ok.", ch, NULL, NULL, TO_CHAR );
}
The cause for why this stopped displaying isn't clear right now, but it is likely due to changes brought about by a previous bugfix.