Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
Development
Nov 28, 2018, 10:10 am
By Keirath
First Immortal
Oct 12, 2018, 12:02 pm
By GatewaySysop
Bug in do_climb( )
Jun 5, 2018, 5:31 pm
By joeyfogas
question on overland code
May 31, 2018, 10:03 am
By joeyfogas
KaVir's Protocol Snip
May 15, 2018, 7:57 pm
By joeyfogas
tintin++ ogg sound player script for linux
Author: Robert Smith
Submitted by: Vladaar
6Dragons ogg Soundpack
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.4
Author: Vladaar
Submitted by: Vladaar
LoP 1.46
Author: Remcon
Submitted by: Remcon
LOP 1.45
Author: Remcon
Submitted by: Remcon
Users Online
CommonCrawl, Bing

Members: 0
Guests: 13
Stats
Files
Topics
Posts
Members
Newest Member
481
3,740
19,397
640
KieraZajac
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Bugfix Lists » SWFOTE FUSS Bugfix List » [Bug] Explosion messages are ...
Forum Rules | Mark all | Recent Posts

[Bug] Explosion messages are sent twice to everyone in the room
< Newer Topic :: Older Topic >

Pages:<< prev 1 next >>
Post is unread #1 Sep 7, 2006, 8:35 pm
Go to the top of the page
Go to the bottom of the page

Samson
Black Hand
GroupAdministrators
Posts3,644
JoinedJan 1, 2002

Bug: Explosion messages are sent twice to everyone in the room
Danger: Trivial - Duplicated display.
Found by: Keberus
Fixed by: Keberus

---

handler.c, room_explode_1

Locate:
   echo_to_room( AT_WHITE, room, "The shockwave from a massive explosion rips through your body!" );
   for( rch = room->first_person; rch; rch = rnext )
   {
      rnext = rch->next_in_room;
      act( AT_WHITE, "The shockwave from a massive explosion rips through your body!", rch, obj, NULL, TO_CHAR );

      dam = number_range( obj->value[0], obj->value[1] );


Change to:
   for( rch = room->first_person; rch; rch = rnext )
   {
      rnext = rch->next_in_room;
      act( AT_WHITE, "The shockwave from a massive explosion rips through your body!", rch, obj, NULL, TO_CHAR );

      dam = number_range( obj->value[0], obj->value[1] );


The for loop already delivers the message to everyone in the room at the time of the explosion. There was no need for the echo_to_room call to exist.
       
Pages:<< prev 1 next >>