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» SmaugMuds.org » Bugfix Lists » SmaugFUSS Bugfix List » [Bug] look command will show ...
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[Bug] look command will show occupants in dark rooms when it shouldn't
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Post is unread #1 Sep 4, 2006, 10:42 am   Last edited Sep 7, 2006, 1:39 pm by Samson
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Samson
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GroupAdministrators
Posts3,643
JoinedJan 1, 2002

Bug: look command will show occupants in dark rooms when it shouldn't
Danger: Trivial - Results in extra information on a targetted look
Found by: Valcados
Fixed by: Valcados

---

act_info.c, do_look

Locate:
   if( !IS_NPC( ch )
       && !xIS_SET( ch->act, PLR_HOLYLIGHT ) && !IS_AFFECTED( ch, AFF_TRUESIGHT ) && room_is_dark( ch->in_room ) )
   {
      set_char_color( AT_DGREY, ch );
      send_to_char( "It is pitch black ... \r\n", ch );
      show_char_to_char( ch->in_room->first_person, ch );
      return;
   }


Change to:
   if( !IS_NPC( ch )
       && !xIS_SET( ch->act, PLR_HOLYLIGHT ) && !IS_AFFECTED( ch, AFF_TRUESIGHT ) && room_is_dark( ch->in_room ) )
   {
      set_char_color( AT_DGREY, ch );
      send_to_char( "It is pitch black ... \r\n", ch );
      if ( !*argument || !str_cmp( argument, "auto" ) )
         show_char_to_char( ch->in_room->first_person, ch );
      return;
   }


The list of room occupants should only be seen when there is no argument sent to the look command, or when it is passed the "auto" argument used by movement. Targetted look commands have no need in showing the list.
       
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