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» SmaugMuds.org » Codebases » SmaugFUSS » do_invis
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do_invis
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Post is unread #1 Aug 29, 2006, 8:21 pm   Last edited Aug 29, 2006, 8:21 pm by kiasyn
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kiasyn
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JoinedJun 30, 2006

   if( xIS_SET( ch->act, PLR_WIZINVIS ) )
   {
      xREMOVE_BIT( ch->act, PLR_WIZINVIS );
      act( AT_IMMORT, "$n slowly fades into existence.", ch, NULL, NULL, TO_ROOM );
      send_to_char( "You slowly fade back into existence.\r\n", ch );
   }
   else
   {
      act( AT_IMMORT, "$n slowly fades into thin air.", ch, NULL, NULL, TO_ROOM );
      send_to_char( "You slowly vanish into thin air.\r\n", ch );
      xSET_BIT( ch->act, PLR_WIZINVIS );
   }

should be:
   if ( IS_NPC(ch) )
     return; 
   if( xIS_SET( ch->act, PLR_WIZINVIS ) )
   {
      xREMOVE_BIT( ch->act, PLR_WIZINVIS );
      act( AT_IMMORT, "$n slowly fades into existence.", ch, NULL, NULL, TO_ROOM );
      send_to_char( "You slowly fade back into existence.\r\n", ch );
   }
   else
   {
      act( AT_IMMORT, "$n slowly fades into thin air.", ch, NULL, NULL, TO_ROOM );
      send_to_char( "You slowly vanish into thin air.\r\n", ch );
      xSET_BIT( ch->act, PLR_WIZINVIS );
   }

       
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