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» SmaugMuds.org » Bugfix Lists » SmaugFUSS Bugfix List » [Bug] Specfun list is not fre...
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[Bug] Specfun list is not freed during cleanup_memory
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Post is unread #1 May 27, 2006, 9:50 am
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Samson
Black Hand
GroupAdministrators
Posts3,644
JoinedJan 1, 2002

Bug: Specfun list is not freed during cleanup_memory
Danger: Trivial - Only a problem when using valgrind
Found by: Remcon
Fixed by: Remcon

---

special.c

Locate:
SPEC_LIST *first_specfun;
SPEC_LIST *last_specfun;


Below that, add:
void free_specfuns( void )
{
   SPEC_LIST *specfun, *next_specfun;

   for( specfun = first_specfun; specfun; specfun = next_specfun )
   {
      next_specfun = specfun->next;

      UNLINK( specfun, first_specfun, last_specfun, next, prev ); 
      DISPOSE( specfun->name );
      DISPOSE( specfun );
   }
}


comm.c

Locate:
void free_deities( void );
void free_all_planes( void );
void free_councils( void );


Below that, add:
void free_specfuns( void );


comm.c, cleanup_memory

Locate:
   /*
    * Prog Act lists 
    */
   fprintf( stdout, "%s", "Mudprog act lists.\n" );
   free_prog_actlists(  );


Below that, add:
   fprintf( stdout, "%s", "Specfun lists.\n" );
   free_specfuns(  );


Just one of those convenience things when doing debugs with Valgrind.
       
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