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» SmaugMuds.org » Codebases » SmaugFUSS » save.c in save_char_obj
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save.c in save_char_obj
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Post is unread #1 Mar 3, 2006, 12:15 pm
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Remcon
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Posts1,874
JoinedJul 26, 2005

   if( ch->level >= LEVEL_IMMORTAL )
   {
      snprintf( strback, MAX_INPUT_LENGTH, "%s%s", GOD_DIR, capitalize( ch->pcdata->filename ) );

      if( ( fp = fopen( strback, "w" ) ) == NULL )
      {
         perror( strsave );
         bug( "Save_god_level: cant open %s", strback );
      }
      else
      {
         fprintf( fp, "Level        %d\n", ch->level );
         fprintf( fp, "Pcflags      %d\n", ch->pcdata->flags );
         if( ch->pcdata->r_range_lo && ch->pcdata->r_range_hi )
            fprintf( fp, "RoomRange    %d %d\n", ch->pcdata->r_range_lo, ch->pcdata->r_range_hi );
         if( ch->pcdata->o_range_lo && ch->pcdata->o_range_hi )
            fprintf( fp, "ObjRange     %d %d\n", ch->pcdata->o_range_lo, ch->pcdata->o_range_hi );
         if( ch->pcdata->m_range_lo && ch->pcdata->m_range_hi )
            fprintf( fp, "MobRange     %d %d\n", ch->pcdata->m_range_lo, ch->pcdata->m_range_hi );
         fclose( fp );
      }
   }

the perror has strsave when it should have strback :)
Its not really a big deal but might as well have it report the right thing :)
       
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