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» SmaugMuds.org » Bugfix Lists » SmaugFUSS Bugfix List » [Bug] Item stats will incorre...
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[Bug] Item stats will incorrectly show neck instead of finger
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Post is unread #1 Mar 1, 2006, 4:48 pm
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Samson
Black Hand
GroupAdministrators
Posts3,643
JoinedJan 1, 2002

Bug: Item stats will incorrectly show neck instead of finger for some items
Danger: Low - Text array had too many neck flags
Found by: Remcon
Fixed by: Remcon

---

build.c

Locate:
char *const item_w_flags[] = {
   "take", "finger", "neck", "neck", "neck", "body", "head", "legs", "feet",
   "hands", "arms", "shield", "about", "waist", "wrist", "wrist", "wield",
   "hold", "dual", "ears", "eyes", "missile", "back", "face", "ankle", "ankle",
   "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12", "r13"
};


Change to:
char *const item_w_flags[] = {
   "take", "finger", "finger", "neck", "neck", "body", "head", "legs", "feet",
   "hands", "arms", "shield", "about", "waist", "wrist", "wrist", "wield",
   "hold", "dual", "ears", "eyes", "missile", "back", "face", "ankle", "ankle",
   "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12", "r13"
};


With the extra neck entry listed in the array, some items which could be worn in the second finger slot would incorrectly display as being neck items even though they went to the right locations.
       
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