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» SmaugMuds.org » Codebases » AFKMud Release Announcements » AFKMud 1.5p1 Released
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AFKMud 1.5p1 Released
< Newer Topic :: Older Topic > Bugfixes

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Post is unread #1 May 7, 2003, 12:18 pm
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Samson
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Version 1.5p1 of AFKMud has been released.

This is a bugfix/maintenance release.

Standard disclaimer type stuff: Changes in this version may or may not remain compatible with your
older support files, such as areas, commands, skills, socials, etc. If things break, you were warned.

Bugfixes this release:

Crash: Unnecessary FCLOSE call in load_specfuns. [Samson]
Data Corruption: Support to reload socials without reboot removed. [Samson]
Data Corruption: Support to reload commands without reboot removed. [Samson]
       
Post is unread #2 May 11, 2003, 10:03 am
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kilroy
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[andrew@rogerrabbit afkmud]$ patch -p 15p1patch.txt
patch: **** strip count 15p1patch.txt is not a number

This done from within the mud root directory

any ideas?
       
Post is unread #3 May 11, 2003, 10:49 am
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Samson
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No idea, except that the file isn't named 15p1patch.txt, it's named 15p1patch. And you're supposed to use them from the src directory, and the command is usually: patch < 15p1patch
       
Post is unread #4 May 12, 2003, 12:12 am
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Guest - (Unregistered)

[andrew@rogerrabbit afkmud]$ patch -p 15p1patch.txt
patch: **** strip count 15p1patch.txt is not a number
This done from within the mud root directory
any ideas?

-p requires a number in your case, it defines how many directory levels to ignore when applying the patch.. -p1 -p2 or whatever.. I dunno what you'd need in that case.

-p on your system requires a number, which is Samson is specifying it without means its prolly -p1. Minor version variation on the command maybe...
       
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