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» SmaugMuds.org » Bugfix Lists » SmaugFUSS Bugfix List » [Bug] Combat damage does not ...
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[Bug] Combat damage does not affect all available wear locations
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Post is unread #1 May 23, 2005, 5:24 pm
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Samson
Black Hand
GroupAdministrators
Posts3,643
JoinedJan 1, 2002

Bug: Combat damage does not affect all available wear locations.
Danger: Trivial - Shortened number range.
Found by: Txzeenath
Fixed by: Txzeenath

---

fight.c, damage

Locate:
   if( dam > 10 && dt != TYPE_UNDEFINED )
   {
      /*
       * get a random body eq part
       */
      dameq = number_range( WEAR_LIGHT, WEAR_EYES );
      damobj = get_eq_char( victim, dameq );
      if( damobj ) 


Change to:
   if( dam > 10 && dt != TYPE_UNDEFINED )
   {
      /*
       * get a random body eq part
       */
      dameq = number_range( WEAR_LIGHT, WEAR_ANKLE_R );
      damobj = get_eq_char( victim, dameq );
      if( damobj ) 


The only thing this change does is make it possible to damage items worn on the newer locations which were a part of the Smaug 1.4a code update.
       
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