As I was working on the codebase, which I set up a few days ago,
I started looking around and noticed that while the readme file says
to change the port defines in afk.h, it does not talk about the
shell.h defines that also need to be defined and it also assumes that
you can expend the resources to run 3 muds at once/most of the time.
As I removed some of these/re defined these parts I wrote down what
I did and then thought that others might benefit from it, so
I turned it into a little how-to file, are you interested (in using it as/for documentation)?
I'd gladly donate it to such a wonderful project.
--Zelse aka Barbus