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» SmaugMuds.org » Bugfix Lists » SmaugFUSS Bugfix List » [Bug] There are a couple of b...
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[Bug] There are a couple of badly placed calls in move_char
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Post is unread #1 Mar 5, 2005, 3:55 pm   Last edited May 11, 2005, 6:33 pm by Samson
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Samson
Black Hand
GroupAdministrators
Posts3,643
JoinedJan 1, 2002

Bug: There are a couple of badly placed calls in move_char.
Danger: medium
Found by: Orion Elder
Fixed by: Orion Elder, Samson
-----
(act_move.c)
In move_char find:

    char_from_room( ch );
    if ( ch->mount )
    {
      rprog_leave_trigger( ch->mount );
      if( char_died(ch) )
        return global_retcode;
      if( ch->mount )
      {
        char_from_room( ch->mount );
        char_to_room( ch->mount, to_room );
      }
    }


    char_to_room( ch, to_room );


Change it to:

    char_from_room( ch );
    char_to_room( ch, to_room );
    if ( ch->mount )
    {
        rprog_leave_trigger( ch->mount );

        /*
         * Mount bug fix test. -Orion
         */
        if( char_died( ch->mount ) )
            return global_retcode;

        if( ch->mount )
        {
            char_from_room( ch->mount );
            char_to_room( ch->mount, to_room );
        }
    }


Just to clarify, you change the char_died call inside the if statement, and you move the char_to_room at the very bottom, to the top (just so you don't miss the changes).
       
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