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» SmaugMuds.org » Codebases » AFKMud Support & Development » AFKMud license
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AFKMud license
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Post is unread #1 Mar 5, 2003, 4:31 am
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Exodus
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Hey Samson, saw a post on SML by Xerves about a small addition to his license for his FEAR codebase pertaining to using "excerpts" from the codebase like you would any snippet.

Haven't had a chance to look yet, but does the AFKmud release have any sort of clause like this? There's a few things I'd consider using from AFKmud if you didn't have a problem with this.

Exodus
       
Post is unread #2 Mar 5, 2003, 6:54 am
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Samson
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I haven't had the chance to see what changes he's made to his license, but ours has no such clause present and I'm not sure if we'll be adding one anytime soon. One never knows though, all depends on how he's worded his
       
Post is unread #3 Mar 5, 2003, 7:07 pm
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Exodus
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--------------------
"If you are going to run the codebase in whole (meaning not taking parts of the code
from the codebase), the following terms follow for Fear 1.1"
---------------------
If you plan on using some of the code from my codebase, I require the following for
any portion used (rather it be 1 line or 2/3 of my code)
* To be listed in a credits file online for use of my code. The mention must include
the help cbfear helpfile included in my distribution.
* Notification of your intent to use my code. You only need to notify me once of such
use and you are welcome to use any amount you wish.
* Insert comments into your code mentioning the code you used was from Fear 1.1 codebase
at the spot you insert my code into. As an example
//This code provided by Fear 1.1 (help cbfear)
If you wish to use a lot of code in one file, you may add a comment at the top of the
file you are using it in.
//Portions of this code provided by Fear 1.1 (help cbfear)
* If you use the quest code, you need to include "Quest Code &copy; 1996 Ryan Addams." in
your login.
Basically he just asked that people follow the same general agreements as is stated with using his codebase, save for asking that you let him know and let others know via credits that you are using "snippets" from the codebase itself. Which I can see. This doesn't seem to be a huge problem, since the entire source was released, and it may or may not get modified, hacked apart, or any number of other things done to it The only thing that I think would be an issue is tech support. If you didn't have a problem with people using portions of the code in other projects, I would say you certainly don't have to provide support for what they do with it, nor should they expect it to any degree.
Heh, "Ok, let me get this straight. You took some random function and a couple lines from my codebase and installed it into yours, and it won't compile?
Well, yeah.
What do you want me to do about it?
Uhm..Fix it for me?"
I'm quite sure you get enough of that already.
Exodus
       
Post is unread #4 Mar 6, 2003, 5:24 am
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Samson
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Jesus. Such harsh terms. And from a smaug deriv no less. I wonder if he's done the same with all of the various bits he's borrowed over time from the sources he's tapped. Like RoT and his furniture code. Or with my overland code. heh. Seems silly to then turn around and place such restrictions and expectations on being able to then extract it again and use it elsewhere. In the end we all share bits of code with each other, it seems silly to expect so much out of the results of that sharing.

As far as our code, we don't mind if bits and pieces are used elsewhere. We don't expect to have credit headers in the login sequence because of that, nor do we even expect to see credits listed inside the mud. It would be nice if they did, but given the nature of the community these days it would represent a huge waste of time to pursue the hundreds of cases are out there now. Even RoD tends to snag bits and not tell anyone they've done so until they happen across it on a visit.

The only thing we ask is an email that you're using bits from the code if you expect us to then help you fix it later
       
Post is unread #5 Mar 6, 2003, 2:25 pm
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Exodus
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Well put. I'll drop you a line when I know what I'm going to use.

Exodus
       
Post is unread #6 Mar 11, 2003, 10:25 am
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Samson
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Should be noted that commencing with the 1.4b package of the codebase, we will be ammending portions of the license agreement as follows:

7. This codebase may not be distributed, in whole or in part, from any site
without our express written permission either by postal mail or electronic mail.
This includes redistribution of any portions which have not been released
as snippets.

8. You may use portions of this codebase that have not been released as
snippets provided you email us informing us which portions you have decided to
use and so long as the use of these portions also complies with section 7 above.

The complete license is available for viewing from the code page.

After having thought a bit about it, the additions seem more than fair given that we are not asking for an addition to your login credits or to your internal game credits for this. Although we won't stop you if you choose to do that
       
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