Ok... I have Cygwin up and running and I compiled the SWR source and have a generic MUD up and running.
Now, I want to strip out just about EVERYTHING. I want to remove all the areas, all the planets, all the items, all the mobs, and start from scratch.
At this point, I'll mention that I'm a novice C and C++ programmer, and very computer literate. I've done building on some MUD's before, but not a lot. So I'm not a complete newbie, but not very experienced either. So...
I started with the areas folder. I changed area.lst to include only limbo.are and help.are because I believe these 2 have to stay. I removed the rest of the areas.
Now, when I boot the mud up, it crashes upon character creation. It's trying to create an item who's vnum no longer exists. Where do I look to start fixing things like this?
Where also should I look to finish stripping out the rest of the content to start from scratch? If anyone can point me to other resources and forums to ask qusetions on as well, that would be great.
Thanks if you can help.