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» SmaugMuds.org » Codebases » SmaugFUSS » do_council_outcast bug
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do_council_outcast bug
< Newer Topic :: Older Topic > head2 position not reset ...

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* #1 May 22, 2005, 11:50 am   Last edited May 22, 2005, 11:51 am by GatewaySysop
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GatewaySysop
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JoinedMar 7, 2005

Another clans.c issue, found this in do_council_outcast:

   --council->members;
   victim->pcdata->council = NULL;
   STRFREE( victim->pcdata->council_name );
   victim->pcdata->council_name = STRALLOC( "" );


Like the do_outcast code, I believe there should be a check here in case you remove the "head2" person.

Shouldn't this be:

   --council->members;
   if( council->head2 != NULL && !str_cmp( victim->name, ch->pcdata->council->head2 ) )
   {
      STRFREE( ch->pcdata->council->head2 );
      ch->pcdata->council->head2 = NULL;
   }
   victim->pcdata->council = NULL;
   STRFREE( victim->pcdata->council_name );
   victim->pcdata->council_name = STRALLOC( "" );


For some reason head2 is set to NULL elsewhere in the code, rather than "" as it does with other clan positions like deity.

       
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