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» SmaugMuds.org » Codebases » AFKMud Support & Development » Areas required
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Areas required
< Newer Topic :: Older Topic > for code to function?

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Post is unread #1 Sep 18, 2003, 2:01 pm
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Celainn

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JoinedSep 18, 2003

Hey there all, let me just say, before my question, I LOVE afkmud code.
Now for the question -
Been looking through the helps and it seems to mention quite a few areas that aren't in the code release. For instance, help landingsites says the skyship responds to certain city names? Can we get these somewhere or must we go searching in the code and replace them with our own? *gulp*
There are a few other helps that mention items/areas that we don't possess but I think you get the idea. HELP! :>
Celainn
       
Post is unread #2 Sep 22, 2003, 11:39 am
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kilroy
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JoinedMay 1, 2002

Just looking through my maps directory, i see the landing_sites.dat file

A quick more on that file tells me that it is empty, thus suggesting to me that in stock AFK there are no landing sites defined, please somebody correct me if I am wrong


[root@rogerrabbit maps]# more landing_sites.dat #END[root@rogerrabbit maps]#


Kilroy
       
Post is unread #3 Sep 23, 2003, 11:23 am
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Samson
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There are no landing sites defined by default because there's just empty maps provided by default.

Once you have maps built, and areas to fly to on skyships, you need to define them by making landing sites. This is done via the setlanding command.
       
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