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General thanks and inquiry
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Post is unread #1 Mar 31, 2005, 11:57 pm   Last edited Mar 31, 2005, 11:59 pm by Slayer
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Slayer

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Greetings All,

firstly I wish to confess I've been a keen follower/downloader of
these FUSS archives for some time and it's good to see the
project get its own location.

Great work to Samson and all involved

There's not much here so to speak member wise etc but things
will change... :D

I just have one small inquiry unrelated to the Fuss archives
and that is of the Altanos codebase release... has or is there
a cleaned up version of this?

I'm much like to get my hands on a copy that actually compiles!

Those 30 balanced races and 30 balanced classes are so
inticing! :D any help would be appreciated

:)
       
Post is unread #2 Apr 1, 2005, 6:11 pm
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Samson
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I'm not aware of anywhere that the Altanos code is housed in a "clean" state. I once had a copy here but decided to drop it shortly after I put it up because it was just so bad. Even after the "windowsness" of it had been fixed.
       
Post is unread #3 Apr 1, 2005, 7:06 pm
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Slayer

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that's a shame, I guess it was more promotion than substance.
even though I can't program in C I've become quite the
compiler and even managed to get Altanos to compile and
boot up etc... but the number of errors I encountered due
to the wilderness element etc eventually wore me down and
in due course I deleted it... even now I still don't create
a diff file for later use... someday I might learn :P

thanks for attention nonetheless.

:D

and if you hadn't guessed, I collect released muds as such
not so much released codebases... I love to play in other
worlds with slight modifications... much easier than
creating something yourself... but I might head down the
building path eventually...
       
Post is unread #4 Apr 6, 2005, 12:23 pm   Last edited Apr 6, 2005, 12:25 pm by Samson
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Samson
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Personally never understood why people would release their entire world to others. I can see doing so with the codebase, and maybe even a starting city and a newbie zone or two, but the whole world?

I suppose if you were shutting down permanently.... but... why not just hand off to someone else on the staff who's willing to keep things alive? The uniqueness of a world is utterly lost if everyone can just open a duplicate of it somewhere.

That sort of thing is why I cut the AFKMud package down to bare essentials the code needs and stripped off all of the world files we once released. We wanted to encourage people to build their own worlds but still have the tools we had.
       
Post is unread #5 Apr 10, 2005, 11:30 pm
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Slayer

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I understand and I suppose overall etc etc this is the very essense of releasing such material in the first place. But I'm kind of different in the sense I played muds online for the actual game on a personal level and not for the interaction with other players. I used to play on muds at times for hours on end and hours when there wouldn't be anyone else on. It was great, no need to share my accomplishments as such, it's all upstairs in your own head...

hence, I love to mud but I prefer to do it alone... If I released mud code as such I'd release the binaries and perhaps allow certain toggles through a more than adequate catered config text file...

The trouble with most games especially online muds is the player has far TOO much choice... I've always believed in serious fun not outright fun... and sadly most people just want to do as they like... for instance, I played a swmud for 10 years... you'd have some Jedi/Sith changing alignment based on what planet they'd like to spend battling on that particular day... the current system allowed that! I pressed and got it changed etc etc... but still, things would be put in to cater to those who just believed in fun and not keeping fun in context...

I believe either do something worthwhile or bah! go waste your time doing something I don't need to know about...

I like entire mud worlds... I change them according to balance, it makes them better... :)

If you'd like to send any complete mud worlds etc this way I'll be more than happy to play them and give you feedback...

:D
       
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