Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
tintin++ ogg sound player script for linux
Author: Robert Smith
Submitted by: Vladaar
6Dragons ogg Soundpack
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.4
Author: Vladaar
Submitted by: Vladaar
LoP 1.46
Author: Remcon
Submitted by: Remcon
LOP 1.45
Author: Remcon
Submitted by: Remcon
Users Online
CommonCrawl, Yandex

Members: 0
Guests: 3
Stats
Files
Topics
Posts
Members
Newest Member
481
3,734
19,366
618
Micheal64X
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Bugfix Lists » AFKMud Bugfix List » [Bug] mptrlook command crashe...
Forum Rules | Mark all | Recent Posts

[Bug] mptrlook command crashes with an empty target room argument
< Newer Topic :: Older Topic > AFKMud 2.02

Pages:<< prev 1 next >>
Post is unread #1 Nov 23, 2007, 10:59 am
Go to the top of the page
Go to the bottom of the page

Samson
Black Hand
GroupAdministrators
Posts3,643
JoinedJan 1, 2002

Bug: mptrlook command crashes with an empty target room argument
Danger: High - Crash bug. A missing room argument crashes the game.
Discovered in: AFKMud 2.02
Found by: Samson
Fixed by: Samson

---

mud_comm.cpp, do_mptrlook

Locate:
   if( arg2 && arg2[0] == '\0' )
      location = ch->in_room;


Change to:
   if( !arg2 || arg2[0] == '\0' )
      location = ch->in_room;


The ifcheck in this small chunk is meant to see if the arg2 value is empty, blank, or otherwise invalid and default to using the room the PC is in as the target. However the check is setup wrong and would actually result in a crash condition if the argument is empty because the location value is then never assigned.
       
Pages:<< prev 1 next >>