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overland
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Post is unread #1 Jan 26, 2007, 2:29 pm   Last edited Jan 26, 2007, 2:35 pm by blueice
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blueice
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JoinedOct 21, 2006

this is a very small issue, but in an overland room if someone is able to drop an object in that room without being on the map, like an immortal, from then on anyone on the map will be shown that object. i made this small edit to can_see_obj() in handler.c and it seems to have worked for my needs:

below your addition:
if ( !IS_OBJ_STAT( obj, ITEM_ONMAP ) )
{
if( !IS_NPC( ch ) && IS_PLR_FLAG( ch, PLR_ONMAP ) )
return FALSE;

if( IS_NPC( ch ) && IS_ACT_FLAG( ch, ACT_ONMAP ) )
return FALSE;
}
       
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