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» SmaugMuds.org » Bugfix Lists » AFKMud Bugfix List » [Bug] Attrib can crash if day...
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[Bug] Attrib can crash if days per week value is changed
< Newer Topic :: Older Topic > AFKMud 2.0

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Post is unread #1 Jan 14, 2007, 12:03 pm   Last edited Jan 14, 2007, 2:15 pm by Samson
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Samson
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JoinedJan 1, 2002

Bug: Attrib can crash if days per week value is changed
Danger: Medium - If the value for days per week is changed, it may lead to crashes in the attrib command.
Discovered in: AFKMud 2.0
Found by: Kayle
Fixed by: Kayle

---

player.cpp, do_attrib

Locate:
      ch->printf( "%sYour birthday is: %sDay of %s, %d%s day in the Month of %s, in the year %d.\r\n",
                  s2, s1, day_name[ch->pcdata->day % 13], day, suf, month_name[ch->pcdata->month], ch->pcdata->year );


Change to:
      ch->printf( "%sYour birthday is: %sDay of %s, %d%s day in the Month of %s, in the year %d.\r\n",
                  s2, s1, day_name[ch->pcdata->day % sysdata->daysperweek], day, suf, month_name[ch->pcdata->month], ch->pcdata->year );


The day_name check for ch->pcdata->day is using a hardcoded value of 13 days per week, which is all well and good if you're using the Alsherok calendar, or if you never change the number of days in a week. But changing that in cset can lead to crashes since the results may overflow the new limits.
       
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