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» SmaugMuds.org » Bugfix Lists » AFKMud Bugfix List » AFKMud Bug Archive » [Bug] Auction item is not che...
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[Bug] Auction item is not checked when object is extracted
< Newer Topic :: Older Topic > AFKMud 1.77

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Post is unread #1 Nov 12, 2006, 8:55 pm   Last edited Nov 12, 2006, 8:56 pm by Samson
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Samson
Black Hand
GroupAdministrators
Posts3,644
JoinedJan 1, 2002

Bug: Auction item is not checked when object is extracted
Danger: Medium - Crash under select conditions.
Discovered in: AFKMud 1.77
Found by: Remcon
Fixed by: Samson

---

handler.c

Locate:
#include <string.h>
#include "mud.h"


Below that, add:
#include "auction.h"


handler.c, extract_obj

Locate:
   if( obj->item_type == ITEM_PORTAL )
      remove_portal( obj );


Below that, add:
   if( auction->item && auction->item == obj )
      interpret( supermob, "bid stop" );


If by some chance you manage to cause the currently auctioning item to be extracted, the game will crash upon conclusion of the auction. It may even crash sooner depending on what's going on.
       
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