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» SmaugMuds.org » Bugfix Lists » AFKMud Bugfix List » AFKMud Bug Archive » [Bug] look command will show ...
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[Bug] look command will show occupants in dark rooms when it shouldn't
< Newer Topic :: Older Topic > AFKMud 1.77

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Post is unread #1 Sep 10, 2006, 2:38 pm
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Samson
Black Hand
GroupAdministrators
Posts3,643
JoinedJan 1, 2002

Bug: look command will show occupants in dark rooms when it shouldn't
Danger: Trivial - Results in extra information on a targetted look
Discovered in: AFKMud 1.77
Found by: Valcados
Fixed by: Valcados

---

act_info.c, do_look

Locate:
   if( !IS_PLR_FLAG( ch, PLR_HOLYLIGHT ) && !IS_AFFECTED( ch, AFF_TRUESIGHT ) && room_is_dark( ch->in_room, ch ) )
   {
      send_to_char( "&zIt is pitch black ... \n\r", ch );
      show_char_to_char( ch->in_room->first_person, ch );
      return;
   }


Change to:
   if( !IS_PLR_FLAG( ch, PLR_HOLYLIGHT ) && !IS_AFFECTED( ch, AFF_TRUESIGHT ) && room_is_dark( ch->in_room, ch ) )
   {
      send_to_char( "&zIt is pitch black ... \n\r", ch );
      if ( !*argument || !str_cmp( argument, "auto" ) )
         show_char_to_char( ch->in_room->first_person, ch );
      return;
   }


The list of room occupants should only be seen when there is no argument sent to the look command, or when it is passed the "auto" argument used by movement. Targetted look commands have no need in showing the list.
       
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