Okay to go into a little more detail, it would seem I have having the same problem with not only objects but mobs.
I am working in an area this is just in building (proto) area. Even bits of what I am messing up would be great.
Using a room prog:
1>rand_prog 100 mpoload 100
if ovnumroom(100) == 0
I am able to get the object to load but I want to know if there is a less detailed way to do this.